We view competitors from two fronts – advertising and data. Beginning with advertising, similar in scope but targeting municipality promotion as opposed to local retailer marketing and advertising, and based in Sanford, Florida, USA, is distrx. Founded in 2017, the company was acquired by website builder Locable in February, 2024. Their approach is to create events which they call “Apptivities” for municipalities which have downloaded the app. That municipality or community management in turn, acts as a middleman and sells or provides at no cost to the merchant, inclusion within that community’s app for events such as scavenger hunts and walking tours. Company revenue is derived from a US$200.00 fee per included location. Each merchant must provide their own promotional material for the app. According their Founder and CEO, they have roughly 1800 communities already within the app of which 600 are active.
Utilizing a similar concept to MoMS, is THEAPP.ONE. Targeting the LGBTQ community, they offer a guide to safe travel and merchant interactions. THEAPP receives over 200,000 visits per month with over 3 million hits. Business costs begin at $21 per month with an annual subscription.
Another US based start-up company, Winquest, also offers a premise similar to MoMS, although somewhat convoluted. Their focus seems to be more towards an online mobile gaming coupon business model.
There are other similar “whodunit” games using mobile apps targeting personal and corporate entertainment based worldwide, wherein one creates their own game including the most popular, CluedUpp. The television show Shark Tank hosted and the show “Sharks” invested in one called Adventure Hunt. Billed as a pre-made Scavenger Hunt, these games require the user to pay to play.
In addition, there are single location games such as XtremeBingo and The Dinner Detective. These are also focused on entertainment. Another type of rewards game that incentivizes shopping by offering coins as coupons from brand purchases while collecting shopper trends is Fetch Reward. There have been attempts to build other storyline games as described which failed to generate traction due to lack of proper marketing, leading to lack of customer awareness. Silent Streets is one example.
The closest real competition is web advertisement such as Google Ads, Facebook ads, and print publishing such as weekly flyers (ex: Valpak). Facebook’s average cost per click (CPC) is about $0.35 globally and about $0.28 in the U.S. Thus, just 1000 clicks = US$350.00. Print ads such as Valpak charge for US$250.00 for a ¼ page ad. Broadcast media such as TV averages around US400.00 for one non-primetime 30 second local spot, while Radio is minimum US80.00 for one non-primetime 15 second local spot. Other similar advertising methods vary in cost, which like these, do not guarantee physical presence.
As MoMS progresses, we will be in a position to offer data as a product. Unique to MoMS will be our ability to capture pin-point data from users as they play the game. Our business model requires users to enter locations. Thus, we have the ability capture the types of businesses they purchase and importantly, do not purchase from. These data points create patterns. These patterns are valuable to advertiser because they measure consumer preferences in physical searching, buying and shopping.
There are a plethora of companies offering data capture services. They include point-of-sale (POS) companies such as Square and Clover and credit and finance companies such as Visa and Affirm. Unlike MoMS, these require a transaction to collect user data. They are able to acquire buyer data but not shopping preference data, plus they are strictly limited to credit purchases. In addition, market intelligence companies such as Bridg and Placer provide location analytics including visit trends, trade areas, and demographics. Whereas these companies develop their analysis, thus their product by gathering their data from multiple sources, MoMS data will be derived from one source – the actual target. MoMS will provide precise analytics and data unavailable by any other method or company, unless they are using our model.