Mystery on Main Street’s (MoMS) unique interactive, data rich marketing and advertising mobile app uses gamification to revitalize communities, promote local shopping and sustain economic growth. The interactive “whodunit” game for mobile phones will be freely available to the public and downloadable through the Apple App Store and Google Play. In each “gameplay”, the application takes players from location to location to receive clues and solve a unique mystery while promoting local merchants (e.g.: storefront retailers, restaurants, bookshops, events, entertainment centers) by encouraging the player who must browse within these locations as a core function of completing the game. Participating locations are viewable worldwide within the app’s map but the clue is only viewable within the location, and only within a small window of time. This motivates impulse buying and return shopping. The first player to solve the mystery receives a valuable prize. Gameplays can be engineered to continue for a determined time. Think of this as Groupon meets scavenger hunt and Pokémon Go, but players and participating merchants mutually gain with no membership or subscription required.
Data for the most successful similar mobile game reveals the average player is a 26 y/o woman making US$90k per year, the best player is 70 and group players range in age from 16 to over 60. In other words, this is not a kid’s game. Personal, legally required data including gender, DoB/age, address, and contact information collected from the player is used to determine prize winning eligibility. Data will not be sold and instead, is used to determine demographics information.
- As of 2022, there were over 2,045,422 brick-and-mortar retail merchants and eateries across just the U.S.
- As of 2022, physical stores account for 87% of retail US sales, e-commerce comprises 13% of total sales
- Physical stores are still expected to account for 72% of all U.S. retail sales by 2024
- Between 2020-2021, U.S. consumers spent 11% more time and money in brick-and-mortar stores
- As of 2022, 94% of consumers have returned to shopping at physical stores
- 73% of consumers prefer brands with personalized shopping experiences
- As of 2021, U.S. retail sales reached over $4.44 trillion, an increase of 10% from 2020
- As of 2022, total global retail sales are valued at a whopping $26.7 trillion, projected amount to
around 31.7 trillion U.S. dollars by 2025
- Calculated 2023 (only USA) TAM/SAM/SOM: US$ 1,254,506,400 / US$ 953,424,864 / US$ 204,542,200