Quantic builds General Artificial Intelligence brains for 3D characters that offer the possibility of saving up to 90% of the production time and up to 60% of the production cost of audiovisual works.
Current Status
On the B2B2C side, we have published two assets in the Unity Market Store and plan to release the next ones very soon. We are working on the launch of our platforms in the coming months.
On the B2B side, we currently have 5 agreements signed with production companies to help them in the creation of technology, these agreements require a first period of analysis before entering a monetization phase.
Problem or Opportunity
The creation of audiovisual and video game content is very expensive and requires a lot of production time.
Solution (product or service)
We build General Artificial Intelligence brains for 3D characters, thus audiovisual content and game production can be automatically generated. We create the dialogue, scripts, we generate the voices, the music, the characters are animated and the content is produced in its entirety. In this way, we offer very high time and cost savings possibilities.
Business model
We have started with 3 ways of monetizing our product.
The first is the launch of assets in the Unity Market Store. These assets are small pieces of our technology that game developers can download and pay to purchase on this Unity platform.
The second is the launch of platforms for the use of our technology. A B2C2B subscription model since it can be used by professionals and individuals.
And last, we will offer our solution directly to animation and video game production studios. B2B with license fee+pay per use.