Gnosis is a project devoted to the development of a life skills academic universe incorporating XR technologies as part of LIFE 3.0. Our approach will reflect the concept of "Learn to Earn".
Current Status
Not applicable
Problem or Opportunity
Our primary goal at Gnosis Verse is to create the largest decentralized immersive virtual ecosystem specifically for learning and training, by offering virtual learning environments that are adapted to an educational context and interconnected, in order to increase educator-student connections, enabling more effective communication. As well as improving the effectiveness of the learning process. We aim to bridge the gap between the real world and the classroom by providing an immersive educational experience.
Solution (product or service)
With this technology, students can experience hands-on learning, collaborate with peers and experts from all over the world, and explore subjects in new and innovative ways. From science and technology to the arts and humanities, the Gnosis will offer limitless opportunities for personal growth and development.
Business model
The educational community will be provided with new ways to build business models, with a means of obtaining immediate liquidity through the following revenue streams:
Assets of the Company: Educational resources developed by Gnosis Verse and LANDS members.
Subscriber plans: We will offer a variety of subscription plans to institutions and educators who wish to expand their use of the content on Gnosis Verse, with the ability to host more virtual classrooms and make use of premium resources.
More details on revenue streams are already mentioned in the pitch deck.