We are building SaaS platform to make it easy to teach and learn Computer Science skills to High School and Workforce development Schools, organizations and individuals. Key features of our platform are Online Lab Environment, AI Platform, Different Learning Styles, Job focused pathways, Interactive simulations and animations.
Current Status
So far we generated 70,000 USD revenue in 2020. We partnered with organizations like YMCA and we are going to generate revenue of 600K in 2020.
Market
K12 Public Schools, Private Schools and Charter Schools in USA. Work force Development organizations like Community Colleges, community colleges.
Global Online Education will be $132.98 billion by 2023
Problem or Opportunity
It is important for every kid to learn technology skills. It is as important as learning to read and write for this generation, but schools are not teaching to the extent they should as there is a huge shortage of teachers. Only 78 CS teachers graduated across the nation in 2018.
There are lot of technology jobs and we need to make it easy to move people to these jobs where they need to be in (tech jobs) from the jobs they are in right now.
There is no good platform that will easily let any tech educators easily teach and for tech learners to easily learn technology skills.
Solution (product or service)
Online secured eLearning platform that will make it easy to teach and learn technology.
Competitors
CodeHS, Tynker, Code.org and Compuscholar and they control 10 % of market.
Advantages or differentiators
Best Curriculum with Instructional Videos, Financial Gamification, Leads to Certification, we have global pricing strategy based upon market conditions. Still in early stage in terms of Customer Acquisition.
Our curriculum constitutes of interactive simulations, animations, videos, PowerPoints, that is self-paced, project based and addresses all learning styles. Online in-built lab environments and financial gamification, K-12 standards aligned, and certifications aligned Career pathways in technology.
Finance
Position Rex Academy’s product as easy to use and containing a robust computer science curriculum.
Focus will stress self-pace aspects and web enabled. Web site redesign will capture more k 12 aspects especially 9 / 12 emphasis. Use of social will increase as we will position CEO as innovator and forward thinker. CEO will have her own blog. Board of directors will contain tech executives who can be positioned as door openers and who have strong third-party relationships. Rex will partner with other third-party companies who have gaps in their product offering and wish to white label or private label. There will be a software licensing strategy into the franchise market but implemented as a soft approach. No intent to do brick and mortar.
Here is the link for financial projections
https://sandyrex-my.sharepoint.com/:x:/g/personal/sandy_rex_academy/EQULhKOqdPBCvmA5KJYdxF4B9IycrKnfb7wnkut_08rx-g?e=uJiKiy
Business model
Students subscription model from Individuals, organizations, and resellers
Money will be spent on
We are going to use the funds raised for adding the AI and marketplace to the platform. Enhancing our current curriculum and building new K-5 curriculum.
Also increase our marketing and sales efforts to fuel our growth